SRD: "all of your gear melds into your body" How in the name of all that isn't insane did you come to the conclusion that this means weapons don't merge? Ergo, the shield satisfies neither condition, and will not merge. Are you trying to make some sort of connection between a shield giving a bonus while you can't move AND being able to give a bonus while merged? It is a creature type. If you have Ferocious Shape, you also add the pterosaur form to your wild shape list. 자바스크립트가 브라우저에서 활성화되어 있지 않아 이 파일을 열 수 없습니다. The 'default' defensive nature of the shield has nothing to do with granting a bonus while wildshaped. So, your position is "If you can't use every property of an item when wildshaped, you lose the constant bonuses provided by that item". However, the mechanics of Wild Shape (and the spells which it replicates) are complicated. Where does this have anything to do with the bonus that it provides, or powers that are usable? We're breaking down every class in Pathfinder 2e as well as providing some creative build suggestions. Form of the Dragon I. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. But as was pointed out, a lot of the things wild shape is good for in PnP aren't in the computer game. This is demonstrably false. A shield is a kind of armor that does NOT provide an armor bonus. I can't see where this is so hard to understand. Of course the shield could also be an improvised dinner plate, or an improvised mirror. With even one example of it functioning as a constant bonus, that's still it functioning as a constant bonus. The burden of proof rests with you on this statement and you have rather failed to show any rules support for your position. I was changed to "shield bonus" in 3.5, IIRC to prevent the "abuse" of wizards equipping mithril bucklers with enhancement bonuses and then casting the shield spell on top of that for extra AC. Nothing but armor and shields can qualify for the wild enchantment, but the wild enchantment has NOTHING to do with the items eligibility to qualify for merging with a druid wildshaped form. When the rules refer to "armor bonus", shields are explicitly excluded. I concede the point. Simply because you're using a shield as a defense or a weapon at any particular instance doesn't make it any less a defense or a weapon. When you choose to use your own attack modifier while polymorphed instead of the form's default attack modifier, you gain a +2 status bonus to your attack rolls. )...the sword is STILL a weapon, because it's classified as a weapon. As I've said before, I think the strict RAW is you get your shield, and I think the general RAI is you don't; but there's too much evidence on both sides, and not enough of it decisive, for this to ever be decided. This is why I made the armor spikes example. As for WWW, I don't see a single rule ANYWHERE that says while wildshaped, you retain a merged shield's benefits. Red: Bad, useless options, or options which are extremely situational. Improved Initiative is very good for this character. Benefit: When you use wild shape to take the form of an animal, you can expend an additional daily use of your wild shape class feature to add the celestial template or fiendish template to your animal form. If your gaming group owns a copy of Xanathar’s Guide to Everything, what kind of biome your druid grew up in could play a role in what Wild Shape forms you know from the beginning of the game. in his guide that the houserule he follows is that shields may be gainfully merged. The list that follows includes the Shield as a worn item. We just have to show any instance where it is demonstrably false. At 12th-level (the earliest you can take it), you can wild shape 4 times per day, with each use lasting up to 12 hours. I'll cease to respond to these same arguments unless something new is brought to them. Since Wild Shape is limited by size and not HD in Pathfinder, you can Wild Shape into Cthulhu. 230. A Shield is a weapon. This is usually represented by HD, which has an in-world effect on how difficult it is to affect the creature with certain spells. Both arguments are wrong on their merits. And its the fact that they ARE weapons which is the crux of the argument. Just because you can remove it, and therefore remove the bonus, does not make the bonus a non-constant one. Furtive yet undeniable, these primal magics are guarded over by servants of philosophical balance known as druids. When the rules refer to "armor" it is reasonable to assume that shields may be included. 2) Make them friendly (green skull, instead of the default red). Wildshape is limited by power and difference of shape. Don't feel like reading through flavor … A buckler's bonus for example is not constant. If I say the sky is blue in China and you tell me that I am wrong because the sky is red everywhere, then I don't have to show you a picture of a blue sky in China for your statement to be false - I simply have to show a picture of a blue sky anywhere. There's Wild Shaping into a form that can talk, via Frozen Wild Shape, Dragon Wild Shape, or Exalted Wild Shape. It's pretty clear. Reading the text is interpreting the text. So currently regardless of if I am right or wrong you are wrong since your position is as of yet unsupported. Wildshape and the shaping spells only lets you keep constant bonuses that don't require activation. It's more logical that way, since the shield isn't there anymore. 5. Druid Guide for Pathfinder Kingmaker Unfair Difficulty. An interesting side note: Shields in 3.0 provided "armor bonus" that unlike other bonuses of the same type stacked with worn armor. Druid. It's a problem. If we remove all bonuses from the "use activated" chart - then there are no constant bonuses at all. If no ambiguity is accepted (and left to common sense) and if every single eventuality should be taken into account, not only would the PRPG book not have been available until 2015 it would be illegible to all except graduates from law school. The only adjusting that needs to be done is to create a new “Wild Shape” NPC for each of the beasts that the Druid wishes to use their “Wild Shape” ability. If you want it able to merge, then you have to treat it as a merged weapon...useless until you wildshape out. Posted by 1 year ago. Nor would this have been admissable under 3.5 rules. Why is it such a quandary? The best place on Earth for nerds. 1) The designers intended for shields to not work with wildshape. This was how 3.5 worked. However, at 12th level she can assume the form of a Large giant as if using giant form I. Pet had 41 AC, +27 attack modifier, 26-33 dmg per attack. No flying, so no aerial scouting. ;p. Trust me. You might say you become an ape with the soul / mind of a druid. The rules for weapons are explicit, and a shield never gives up being a potential weapon, unlike your helm example. 12): Gain 1/6 of a new Magical Tail ARG feat. As for the words wear/worn those are an example of poor wording that should be considered errated. You can add more forms to your wild shape list with druid feats; your feat might grant you some or all of the forms from a given polymorph spell. I suppose I should have realized that since you said it you probably would not find it obvious that what you were saying really made little sense in relationship with the rest of your argument. You said that "A shield is both weapon and defense. The rules could be interpreted this way I suppose, when it says that "items that provide a constant bonus and don't need to be activated" I would suggest the "don't need to be activated" would be helping to define what a "constant bonus" is, but it could be interpreted your way as well I suppose... No, treant, you're taking it three steps further then is clearly delineated. Finally a Wild Shape Druid Guide for PF2. What are you talking about? I never saw "Must be applicable for the Wild enchantment (ignore the part about shields actually being eligible for this)" as a requirement. Wild shape & Shields? I can't see where this is so hard to understand. Wild Shape (Su) At 4th level, a feral hunter gains the ability to change shape. I would apply the same argument to Armor spikes, as an example. A shield is not an improvised weapon and has nothing to do with them. To understand a text you have to read it. Note also you could not technically put Wild on a Helm of Telepathy, as it isn't armor...it's a wondrous item. The bad guy goes first, the fighter can't do anything yet. You regain expended uses when you finish a short or long rest. Range personal. Once it is used in the default manner again, it's back to being a continuous function. Shields don't retain their defensive bonus when used as weapons either (unless you have a specific feat to override this). I'll respond to anything original or different. WWWW: If you can find rules that support allowing improvised weapons to retain all their bonuses to you while in wildshape form OR while being used as weapons, you've a point. Ergo, you don't get the shield bonus while wildshaped because you can't use it as a weapon while wildshaped. He proved your point dead wrong. I've been tossing up on the ways I can do a shapeshifter build, looking for some input. So, from Sword Coast Adventurer's Guide, the Ghostwise Halfling has the following subclass benefits. Otherwise, barring the infamous AoMF, I don't see how even a high-level druid could defeat DR when wildshaped. pathfinder wild shape druid. Weapons don't get Wild. of Archived. A shield is a weapon, in addition to being a shield. Unless you can apply both, you don't get the benefit of either.". (NOTE: I will NOT be granting editing priveleges to anyone), Source Materials: Players Handbook, Monster Manual. This would violate the unusability rule. Are there any other points? Powerful Shape. The great thing about how close this is to the P&P is that there is 10 years of info out there & a lot of it is valid for the computer game. A shield is both weapon and defense. I don't see what all the trouble is about. Even though the fighter can't act and is flat-footed, he still receives his shield bonus to ac. It's pretty clear. Hold on a second there chief. Things i wish i knew before playing Pathfinder: Kingmaker - … I suppose if you will not then in the absence of any support from the rules I must also continue to say your argument is incorrect due to having no actual rules backing it up. DOUBLE WHAT??? My mistake - I was assuming there was something about your argument that had a basis in the rules. A humanoid "form", in this case, I think, likely refers to a polymorph that turns you into a humanoid. The only reason weapons do not appear on that list along with shields is that the number of weapons a creature can wield varies according to the number of limbs it has and whether those limbs have the fine motoric capacity to utilize them. Wild shape is an exciting and versatile Druid ability which a lot of people want to use, but which is easy to use badly. School transmutation (polymorph); Level sorcerer/wizard 6. Hi All, Whats the best way you have found to load wild shape forms for your druid? Watch later. The following is a guide to the myriad of races and race options available within the Pathfinder RPG system.I want to preface this guide by pointing out that my ratings are going to be ALMOST completely based on optimization ability (though once in a while I will rate something a bit higher if it’s super thematic and fun). The hunter’s effective druid level is equal to her class level. In other words, a dagger is a weapon of type dagger, a shield is a weapon of type shield. When taking the form of an elemental, the druid's wild shape functions as elemental body I. RAW hinges on the term.. Thus it falls under the general rules about items that provide such bonuses and as such the bonus would persist. 정보는 '있는 그대로' 제공되며 거래 목적이나 조언이 아닌 정보 제공 목적으로만 제공됩니다. A special use for a headband of wisdom would be to use it to deal 1d3 damage *or less* to a target. So as I said before where is the rule that actually says this happens. I agree with Treantmonk. Player Builds. If you were to put a shield on a dummy, the shield would still retain the property of being both a weapon-and-defense. Thanks, I thought I was going to have to find that myself. Magicdealer: I'm afraid you've lost me on your point. if you would not mind would you explain this in a different way since there seems to be a jump in logic between shields can be used as weapons to shields and wildshape interaction is too unclear. In this case you are making the positive claim that in the case of items that can be used as non-improvised weapons one does nto get their benefits if one can not use them as a weapon. Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber, Wild shape & Shields (from Treantmonk's guide), 151 D&D/Pathfinder assumes a setting with an abstract concept that every creature has an measurement of power. In Pathfinder, as we will discover, the Druid has more options, but simply cannot do it all anymore. Druid Guide for Pathfinder Kingmaker Unfair Difficulty - Duration: 17:47. From level 1 it immediately offers access to a complex shapeshifting mechanic, allowing you to adopt a new form to suit nearly any situation. I don't see what all the trouble is about. Wild Shape: The Smilodon is the best form for straight melee damage since it will get multiple attacks, while various versions of an Earth Elemental will be the most defensive. Otherwise, you're conjuring an argument out of thin air. The effect lasts for 1 hour per druid level, or until she changes back. After a bit of research I've thought that to handle druid wild shapes I'd follow these steps: 1) Drag monster (such as a Black Bear in this example) from the NPC section onto the combat tracker. Conclusion that it provides, or until she changes back 6 ) the designers as.! No relevance to a shield is a type of equipment, armor bonus a series of spells that belong the! 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