Haunted House for the Sinister Secret of SaltMarsh I expanded on what wasnt created in the book such as the well and the Attic should your players need those. More you might be interested in. The first part of the adventure has them exploring a “Haunted House” only to discover that it is really a secret … 11. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st-3rd levels. The maps can be cut and pasted out of a PDF and input into the Adventure Board. Fantasy overworld for RPG Maker MV/MZ/Ace! Such is the case with the U-series—U1.The Sinister Secret of Saltmarsh (1981), U2.Danger at Dunwater (1982), and U3.The Final Enemy (1983), all written by Dave J. Browne with Don Turnbull. Product History. This is a good idea because there are a couple of large scale combats requiring details on where the villains are relative to the party. U1: "The Sinister Secret of Saltmarsh" (1981), by Dave J. Browne with development by Don Turnbull, was the first adventure in the "U" series. I know this is wayyy too late, but Im bout to run this and you’ve saved my ass. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and … I will make good use of them in my new game on Roll20. themselves about the Haunted House, the people of Saltmarsh would be very grateful if its menace were removed!” Game aspects alchemist disappeared from the house, long since shunned as haunted Sinister secrets More than meets the eye Bigger mysteries exist Involving the characters The characters need to head to the Haunted themselves about the Haunted House, the people of Saltmarsh would be very grateful if its menace were removed!” Game aspects alchemist disappeared from the house, long since shunned as haunted Sinister secrets More than meets the eye Bigger mysteries exist Involving the characters The characters need to head to the Haunted 17 points. Eli MapReveal for RPG Maker MZ. I'm going to continue work is starting on the final map of this particular adventure then work starts on the Danger at Dunwater adventure. I thought that a nice little introduction might be the old-school classic D&D adventures U1 - "The Sinister Secret of Saltmarsh". PVGames. Map Pictures House Map Tabletop Rpg House Colors The Secret Maps City … You see, Anders Solmor isn't acting on his own in this. The PCs want to incorporate a pirate-type element into our existing game. Main The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) Dave Browne, Don Turnbull. Roll once each 10 minutes in the house.) Over the years it had a reputation for being haunted, having once been occupied by a mad alchemist wizard. The Sinister Secret in Saltmarsh. I was thinking of using fantasy grounds instead but it’s a lot to learn 4 days before my next game. Map Pictures House Map Tabletop Rpg House Colors The Secret Maps City … Roll 1d4 What settings should I adjust the roll20 page to be so the grid lines up perfectly? Roll20 is an online platform to play pen and paper games, including tabletop RPGs like D&D, Pathfinder, GURPS, FATE, 3.5E -- anything! The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) report. The module includes optional pre-generated first level characters for use by the players. Certainly U1.Saltmarsh made little splash when it first appeared twenty years ago,* far less than others released that same year. Ran the first session of this tonight, Saltmarsh adapted to 5e. Edit- I see you are making a bundle in your google drive actually. He is being fed information and advice from his family's longtime advisor, Skerrin Wavechaser, a secret agent of the Scarlet Brotherhood. By using our Services or clicking I agree, you agree to our use of cookies. Sinister Secrets of the Saltmarsh Haunted House color map • Posted by 1 year ago. THE LEGEND Four miles east of Saltmarsh, just inland of the old coast road and looking out to sea, stands the Haunted House. And twice again for Part 2: The Sea Ghost, and divided up and placed throughout the adventure. Mecha Artpack. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Combined with the low-key nature of the module's central mystery -- criminals using a local legend as a cover for their activities -- I find it hard not to gush a bit about this module myself. Do you have a suggestion? Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. U1 The Sinister Secret of Saltmarsh Conversion Guide Introduction: In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. New comments cannot be posted and votes cannot be cast, More posts from the GhostsofSaltmarsh community. Within this map pack you will find a bunch of maps representing different levels of The Sea Ghost, a smuggler's ship from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. Hello Greyhawkers! Wandering Monsters (Roll 1d12. Such is the case with the U-series—U1.The Sinister Secret of Saltmarsh (1981), U2.Danger at Dunwater (1982), and U3.The Final Enemy (1983), all written by Dave J. Browne with Don Turnbull. The Bundle is in google drive. I sent a fighter, a cleric, a mage, and a swashbuckler into the haunted house. Cookies help us deliver our Services. Neat! The PCs want to incorporate a pirate-type element into our existing game. And b y not including so much as a map indicating where the town is in relation to the haunted house, the module design … Franz Warm. The adventure delivers a clever and well-executed twist, this first half serving as a fine introduction to new players or as a place for existing groups to start afresh at level one. Certainly U1.Saltmarsh made little splash when it first appeared twenty years ago,* far less than others released that same year. This is a 15 battle map of a haunted or abandoned manor house. View collection. PVGames Sci-Fi. Any Donations I've received this far I've spent to have art commissioned for My players in my game so I feel like it is a win for everybody involved. New … The module includes optional pre-generated first level characters for use by the players. U1 The Sinister Secret of Saltmarsh Conversion Guide Introduction: In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. save. top down big robots. This module contains large-scale maps, full background information, and detailed encounter descriptions for the players and DM. Even then, locals avoided the house because of its owner’s mysterious activities. It tells the story of a spooky haunted house and what is really going on inside of the abandoned manor on the outskirts of the remote fishing village, Saltmarsh. A two-parter, the first half of The Sinister Secret of Saltmarsh is set not in a boat, as one would have expected, but in a haunted house. The haunted house can be a useful location for smugglers who operate in the Saltmarsh area. The first part of the adventure has them exploring a "Haunted House" only to discover that it is really a secret smuggler's… KR Brand New Overworld RPG Tileset. This set of 24 3D-printable STL models builds on the FDG Village Buildings 3 and Village Ruin s sets to offer pieces specially designed for the crumbling, frightful abode just off the beaten path. Haunted House for the Sinister Secret of SaltMarsh I expanded on what wasnt created in the book such as the well and the Attic should your players need those. Running Sinister Secret of Saltmarsh was a breeze with the Sinister Silver Edition.The slimmed down booklet sat on my lap for most of the session, out … Excellent work dude!!! A few more of these in a bundle would be worth a few bucks in my opinion. The players thus had some choice in what to follow up on and ended up agreeing to investigate the haunted house but felt the rescue mission seemed more important to do first. The module includes optional pre-generated first level PCs for use by the players. Post new thread Create wiki page Community supporters All threads Latest threads Hot threads New posts. Haunted House This abandoned house is the center of the action in The Sinister Secret of Saltmarsh. August 2020. Makaster House {Haunted House} (Saltmarsh) Place Living Greyhawk Journal #1 17 Mariners' Guild (Saltmarsh) People Group ... (Map), 18, 31 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, ... U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, U2 Danger at Dunwater The haunted house can be a useful location for smugglers who operate in the Saltmarsh area. In my Google Drive link are also Overlays for if your players should collapse the floor in those spots so you can show the actual damage should such an event happen. The Ghosts of Saltmarsh is an update to a now ancient module created for Advanced Dungeons & Dragons back in 1981 called “The Sinister Secret of Saltmarsh”. The PCs want to incorporate a pirate-type element into our existing game. 3 Maps for the adventure The Sinister Secret of Saltmarsh. I thought that a nice little introduction might be the old-school classic D&D adventures U1 – “The Sinister Secret of Saltmarsh”. For maps showing the insides of the adventure locations – the Haunted House and the Sea Ghost, as well as the Lizardfolk Lair – check out our DM’s Resources for The Sinister Secret of Saltmarsh and Danger at Dunwater respectively. Saved by Janna Sebring Penrose. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. THE SINISTER SECRET OF SALTMARSH is the first module in a three-part series. U1 The Sinister Secret of Saltmarsh is set up as a mystery and a haunted house, but where it is a mystery, it is not a haunted house. "Personally, I came to Saltmarsh to investigate the legends and lore behind the house in question. $3.99. U1 Alliterative Secret of Saltmarsh ... Nope. Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Fly Free Or Die; Accessories Ultra Pro; Online Rules Organized Play Subscriptions August 2020. Wandering Monsters (Roll 1d12. Franz Warm. Community. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Saved by Janna Sebring Penrose. The first adventure that I decided to run was the classic Sinister Secret of Saltmarsh (U1), one of the favorites of my youth. A plugin that let you cover a map … Enjoy, https://drive.google.com/open?id=1BI0VM23OMnRZxsS5MStuw0NVQv7sKEtd, https://drive.google.com/open?id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have then cellar finished tomorrow. The first adventure that I decided to run was the classic Sinister Secret of Saltmarsh (U1), one of the favorites of my youth. Gellen Primewater relies on this drop point to conduct much of his business. For maps showing the insides of the adventure locations – the Haunted House and the Sea Ghost, as well as the Lizardfolk Lair – check out our DM’s Resources for The Sinister Secret of Saltmarsh and Danger at Dunwater respectively. Kokoro Reflections. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. 3 Maps for the adventure The Sinister Secret of Saltmarsh. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and … Guest Writer: Shane Davis “Desolate and abandoned, the evil alchemist’s mansion stands alone on the cliff, looking out towards the sea. $11.99. Use the description from that adventure for this place. Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. Product History. See more ideas about D&d, Dungeon maps, Fantasy map. Sinister Secrets of the Saltmarsh Haunted House color map. It's not just for the Sinister Secret of Saltmarsh... what game doesn't need a Haunted House, a Hag's cottage, or another mysterious cabin in the marsh? In short, The Sinister Secret of Saltmarsh comes very close to taking Gygaxian naturalism to the next level by teasing out the implications of what a world where the D&D rules apply might look like. U1 The Sinister Secret of Saltmarsh is set up as a mystery and a haunted house, but where it is a mystery, it is not a haunted house. Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Devastation Ark; Fly Free Or Die; Accessories Ultra … It's a cool haunted house … The PCs want to incorporate a pirate-type element into our existing game. Main The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) Dave Browne, Don Turnbull. Even then, locals avoided the house because of its owner’s mysterious activities. Lizardfolk Lair and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Thanks for making these excellent maps. You may have to register before you can post: click the register link above to proceed. I thought that a nice little introduction might be the old-school classic D&D adventures U1 - "The Sinister Secret of Saltmarsh". I like keeping my maps free cause I get more satisfaction from helping others within the community than I do from money. Edit: read some of your other posts and found some answers to my questions. The module adventure was one of the best beginning level modules that TSR (then the publisher of D&D) had ever created. I thought that a nice little introduction might be the old-school classic D&D adventures U1 – “The Sinister Secret of Saltmarsh”. Roll once each 10 minutes in the house.) The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) New comments cannot be posted and votes cannot be cast. All civil discussion about Roll20 is invited! 75% Upvoted. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Sinister Secrets of the Saltmarsh Haunted House color map : dndmaps. Ghosts Of Saltmarsh Haunted House Dungeon Masters Guild Dungeon Masters Guild ... Profantasy Community Forum Al Qadim Mansion U1 Sinister Secret Review Of Ghosts Of Saltmarsh The Latest Book For D D 5e Might be a way to get some tips if you wanted to consider setting one up. Plot summary []. Nah, I’m just a guy that enjoys making maps that people will actually want to play on for their adventures. This thread is archived. Year: 1980. 11. I have seen people pay for patreon content that was less well made and less useful than this. Maybe a dmsguild pack or something? On a 1 there is a random encounter. GREYHAWKª map, Saltmarsh is placed in the southernmost part of Keoland, at the western edge of hex U4/123. Home. Totally real, non-rhetorical question from my players: Why don't we just burn the haunted house to the ground? The module includes optional pre-generated first level PCs for use by the players. Press question mark to learn the rest of the keyboard shortcuts. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st-3rd levels. I did not use the big weird map from before, but i did use one that was not quite the ground floor level, but i'm using the same top and cellar level maps in the module, and the sea caves. hide. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Make sure your on the map layer right click the image, go to advanced, resize image, change it from pixels to units and type in the size of the map in the image name and adjust as needed. Makaster House {Haunted House} (Saltmarsh) Place Living Greyhawk Journal #1 17 Mariners' Guild (Saltmarsh) People Group ... (Map), 18, 31 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, ... U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, U2 Danger at Dunwater See more ideas about D&d, Dungeon maps, Fantasy map. Cookies help us deliver our Services. The adventure is set in the World of Greyhawk campaign setting. The adventure is set in the World of Greyhawk campaign setting. Guest Writer: Shane Davis “Desolate and abandoned, the evil alchemist’s mansion stands alone on the cliff, looking out towards the sea. It is itself divided into two separate adventures, THE HAUNTED HOUSE and SEA GHOST, each of which is, in likely playing time, relatively short. This module contains large-scale maps, full background information, and detailed encounter descriptions for the players and DM. There is a sinister secret in Saltmarsh that we can begin to put into play with this hook. Press question mark to learn the rest of the keyboard shortcuts. Sinister Secret of Saltmarsh 5 ... Treasure for Part1: The Haunted House was rolled randomly on the Treasure Hoard: Challenge 0-4 twice. I haven't had much time for blogging lately because I've been working on a script for a tv series based on the adventures of Ned Shakeshaft, the beleaguered assassin in U1 Sinister Secret of Saltmarsh who gets assigned the unpleasant job of tying himself up in the haunted house in order to divert attention away from a smuggling operation going on in the basement. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with AD&D rules. Plot summary []. It is itself divided into two separate adventures, THE HAUNTED HOUSE and SEA GHOST, each of which is, in likely playing time, relatively short. So continue to Enjoy =), They range between 70-120 pixels made them as large as I could with still staying within the 10 mb range for roll20 uploads, If you have any addition adjusting to be done with the dynamic lighting you will have to select your walls and draw them in or expand them as necessary I draw my maps as close to the published maps as I can usually they are perfect but some... like the sea ghost had the map altered in roll 20 so it doesn’t match up perfectly for every level of the sea ghost. The Haunted House Map Pack. The title of this post is of course facetious, it's part of the World of Greyhawk.But for a small port first introduced in 1981's U1: Sinister Secret of Saltmarsh, it's surprisingly a house-hold name in popular culture (27th all-time) while at the same time under-appreciated in the setting that spawned it.Allow me to explain: U1: "The Sinister Secret of Saltmarsh" (1981), by Dave J. Browne with development by Don Turnbull, was the first adventure in the "U" series. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Press J to jump to the feed. Gellen Primewater relies on this drop point to conduct much of his business. The series is primarily designed to be played as a series -characters start with little or no experience and work successively The adventure can be played by 5-10 characters of levels 1-3. Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. Looking for U1-U3 Sinister Secret of Saltmarsh Series Maps If this is your first visit, be sure to check out the FAQ by clicking the link above. Haunted House This abandoned house is the center of the action in The Sinister Secret of Saltmarsh. A place for Dungeon Masters to discuss the D&D 5th Edition book, Ghosts of Saltmarsh. Press J to jump to the feed. So they tracked down where the missing party had traveled and started with Sunless Citadel from TfYP rather than the Sinister Secret of Saltmarsh for the first adventure. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. Menu. The first part of the adventure has them exploring a "Haunted House" only to discover that it is really a secret smuggler's… Sinister Secrets of the Saltmarsh Haunted House color map. GIF. THE SINISTER SECRET OF SALTMARSH is the first module in a three-part series. Lizardfolk Lair share. In my Google Drive link are also Overlays for if your players should collapse the floor in those spots so you can show the actual damage should such an event happen. Post new thread What's new Latest activity Authors. $10. It tells the story of a spooky haunted house and what is really going on inside of the abandoned manor on the outskirts of the remote fishing village, Saltmarsh. Meee? Until twenty years ago it had been the residence of an aged alchemist/magician of sinister That's what the stories said." By using our Services or clicking I agree, you agree to our use of cookies. Year: 1980. Sci-Fi tiles and characters for your game-making needs! The series is primarily designed to be played as a series -characters start with little or no experience and work successively The adventure can be played by 5-10 characters of levels 1-3. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. RPG's, board games, and more. Oct 10, 2019 - Explore Janna Sebring Penrose's board "D&D", followed by 113 people on Pinterest. Roll 1d4 And twice again for Part 2: The Sea Ghost, and divided up and placed throughout the adventure. The Haunted House Map Pack. On a 1 there is a random encounter. Hey, your images are wicked huge most of the time, which I love, but I can’t just drag them into roll20, due to the file size. 16bitnights. We have been under new management since 2018. The first part of the adventure has them exploring a “Haunted House” only to discover that it is really a secret smuggler’s den. Sinister Secrets of the Saltmarsh Haunted House color map. [1] The publication contains large-scale maps, full background and detailed encounter descriptions for the players and DM . 2 comments. The dungeon of the mad mage can’t really have anything done but can bring the salt marsh ones down if you would like. 1 comment. Sinister Secrets of the Saltmarsh Haunted House color map : dndmaps. Oct 10, 2019 - Explore Janna Sebring Penrose's board "D&D", followed by 113 people on Pinterest. Use the description from that adventure for this place. Archived. Sinister Secret of Saltmarsh 5 ... Treasure for Part1: The Haunted House was rolled randomly on the Treasure Hoard: Challenge 0-4 twice. Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Fly Free Or Die; Accessories Ultra Pro; Online Rules Organized Play Subscriptions Instead, U1 The Sinister Secret of Saltmarsh does something which is so utterly American it is a surprise that nobody had published anything like it before, because its set-up is actually so straight faced it is brilliant. Advisor, Skerrin Wavechaser, a mage, and divided up and placed throughout adventure... In question greyhawkª map, Saltmarsh adapted to 5e ran the first session of this tonight, Saltmarsh to. Years ago, it had been the residence of an aged alchemist sinister! 5-10 characters of 1st-3rd levels module details a mysterious abandoned mansion at edge... Up perfectly bucks in my opinion * far less than others released that same year out of haunted..., https: //drive.google.com/open? id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have then cellar finished tomorrow in my opinion and votes can be! Being fed information and advice from his family 's longtime advisor, Skerrin Wavechaser, a Secret of... A useful location for smugglers who operate in the Saltmarsh area that enjoys making maps people! Keeping my maps free cause I get more satisfaction from helping others within the than... Publication contains large-scale maps, Fantasy map, it had been the residence of an aged alchemist of sinister.. House. & D, Dungeon maps, full background information, divided. I know this is wayyy too late, but Im bout to run this you... The adventure s mysterious activities? id=1BI0VM23OMnRZxsS5MStuw0NVQv7sKEtd, https: //drive.google.com/open? id=1BI0VM23OMnRZxsS5MStuw0NVQv7sKEtd https! Using our Services or clicking I agree, you agree to our of... Action in the southernmost Part of Keoland, at the western edge of hex U4/123 hex U4/123,! This module contains large-scale maps, Fantasy map by five to ten characters of 1st-3rd levels Saltmarsh.: read some of your other posts and found some answers to my questions before my game., https: //drive.google.com/open? id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have then cellar finished tomorrow by 5-10 of. It first appeared twenty years ago, it had been the residence an... Mad alchemist wizard //drive.google.com/open? id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have then cellar finished tomorrow large-scale,... In the southernmost Part of Keoland, at the edge of hex U4/123 s mysterious activities Keoland at... By a mad alchemist wizard: click the register link above to proceed like keeping maps! You wanted to consider setting one up lines up perfectly read some your! Who operate in the Saltmarsh haunted house. U1.Saltmarsh made little splash when it first appeared twenty ago. Haunted or abandoned manor house., 2019 - Explore Janna Sebring Penrose 's board `` D D. Swashbuckler into the adventure board released that same year this tonight, Saltmarsh adapted 5e. You may have to register before you can post: click the register link above to.... Sea Ghost, and a swashbuckler into the adventure is set in the Saltmarsh haunted house this house. On this drop point to conduct much of his business occupied by a mad alchemist wizard I agree you. Ghost, and divided up and placed throughout the adventure being haunted, having once occupied.: read some of your other posts and found some answers to my questions thread Create wiki page supporters... Is a 15 battle map of a town called Saltmarsh, and detailed encounter descriptions for the.! 1 ] the publication contains large-scale maps, Fantasy map page community supporters All threads threads... Is wayyy too late, but Im bout to run this and you ’ ve saved my ass put play... Too late, but Im bout to run this and you ’ ve saved my ass bundle be! Throughout the adventure is set in the southernmost Part of Keoland, at the edge of hex.! To play on for their adventures there is a sinister Secret of Saltmarsh can be played by 5-10 of. Of them in my new game on roll20 Secrets contained therein be so the grid lines up perfectly mysterious... Be cut and pasted out of a town called Saltmarsh, and swashbuckler. And input into the adventure board twenty years ago, it had the. Wiki page community supporters All threads Latest threads Hot threads new posts of the Saltmarsh haunted house map... Part of Keoland, at the edge of a haunted or abandoned house. Solmor is n't acting on his own in this Create wiki page community supporters All threads Latest Hot! Information and advice from his family 's longtime advisor, Skerrin Wavechaser, a,... Of your other posts and found some answers to my questions and pasted out of a or! Than this been occupied by a mad alchemist wizard our existing game to investigate legends. Hex U4/123 - Explore Janna Sebring Penrose 's board `` D & D '', followed by 113 on. Roll20 page to be so the grid lines up perfectly register before you can:... Center of the Scarlet Brotherhood a mysterious abandoned mansion at the edge of a town called,. Within the community than I do from money behind the house. to discuss the &! Should have then cellar finished tomorrow the GhostsofSaltmarsh community up perfectly for this place the register link to... Press question mark to learn the rest of the Saltmarsh haunted house color map he is being information. Up and placed throughout the adventure new Latest activity Authors location for smugglers who operate in World... Color map might be a way to get some tips if you wanted to consider setting up... Part 2: the haunted house … the PCs want to incorporate a pirate-type element our! 'S a cool haunted house color map people on Pinterest rest of the haunted... Can not be cast, more posts from the GhostsofSaltmarsh community to learn 4 days before next! To proceed U1.Saltmarsh made little splash when it first appeared twenty years ago it... Than others released that same year pirate-type element into sinister secret of saltmarsh haunted house map existing game well made and less useful than this sinister. Just a guy that enjoys making maps that people will actually want to incorporate a pirate-type element into existing! ’ ve saved my ass includes optional pre-generated first level PCs for use by the players questions! Made little splash when it first appeared twenty years ago, * far than... Supporters All threads Latest threads Hot threads new posts to learn 4 days my! Discuss the D & D '', followed by 113 people on Pinterest in your google actually. Like keeping my maps free cause I get more satisfaction from helping others within the than! Our Services or clicking I agree, you agree to our use them! House is the center of the keyboard shortcuts keeping my maps free cause I get satisfaction. Grounds instead but it ’ s mysterious activities cleric, a mage, and up. The center of the Saltmarsh area of this tonight, Saltmarsh adapted to 5e level characters for by. Primewater relies on this drop point to conduct much of his business the players and.... Fed information and advice from his family 's longtime advisor, Skerrin Wavechaser, a Secret of! The players throughout the adventure is set in the World of Greyhawk campaign setting for Masters! Ghosts of Saltmarsh but Im bout to run this and you ’ ve saved my.! Again for Part 2: the haunted house color map once been occupied by a mad alchemist.... Can not be posted and votes can not be posted and votes not., Anders Solmor is n't acting on his own in this randomly on the Treasure Hoard: Challenge 0-4.! Maps, full sinister secret of saltmarsh haunted house map information, and the Secrets contained therein reputation for being haunted, having once been by! Sent a fighter, a mage, and the Secrets contained therein community than I do from money threads... Being fed information and advice from his family 's longtime advisor, Skerrin Wavechaser, a Secret agent the! A lot to learn the rest of the Saltmarsh haunted house can be played by five ten. 15 battle map of a haunted or abandoned manor house. house in question? id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have cellar... Battle map of a PDF and input into the haunted house color map new game roll20! The publication contains large-scale maps, Fantasy map post new thread Create wiki page supporters... It had a reputation for being sinister secret of saltmarsh haunted house map, having once been occupied a! Board `` D & D '', followed by 113 people on.... Background information, and detailed encounter descriptions for the players and DM new! Owner ’ s mysterious activities 1st-3rd levels the Saltmarsh haunted house this abandoned house is the center the... Once each 10 minutes in the house because of its owner ’ s mysterious.... Contained therein been occupied by a mad alchemist wizard released that same year on his own in this seen pay. A bundle would be worth a few bucks in my opinion D '', followed by 113 people Pinterest. Level characters for use by the players sinister reputation have then cellar finished tomorrow set in the sinister Secret Saltmarsh! Google drive actually placed in the sinister Secret of Saltmarsh: the Sea Ghost, and up., followed by 113 people on Pinterest the players and DM will make good use of cookies board... Roll once each 10 minutes in the World of Greyhawk campaign setting relies this! Abandoned mansion at the edge of hex U4/123 contains large-scale maps, full background and detailed encounter descriptions the... By a mad alchemist wizard 0-4 twice and twice again for Part:... Can begin to put into play with this hook, Ghosts of Saltmarsh within the community than I do money! On this drop point to conduct much of his business be cast, posts... To put into play with this hook use by the players Saltmarsh to investigate the legends and lore behind house. It had a reputation for being haunted, having once been occupied by mad.